Shape Time Divide

13,00

only 3 left

about the cassette

An expansive and uncompromising series of bright and glassy sound-art landscapes, Anything Pointless' "Shape Time Divide" utilizes granular technology to expand, stretch, and move digital air. Like many intriguing artists, just when you feel you might understand the process, it takes new and unexpected turns. Often using a single sound or 'real' instrument as a starting point, recognizable sounds such as saxophone, violin, and voice drift in and out of view.

Conceptually, the album revolves around time. Anything Pointless explains, โ€œTime doesn't change. You can't go back, or forward, or speed it up, and yet music is essentially thatโ€”shaping time and dividing it.โ€

The album was made at his home in London, with Tim Heckerโ€™s "Konoyo" as a main inspiration. He sought a new way to compose, with a completely new creative process. Mainly focused on sample processing and recording, this time he made use of Max patches and modular synths, whereas his earlier work was more driven by digital synths, VSTs, and MIDI.

The process involved recording acoustic sounds (representing the past) and processing them (alluding to the future). โ€œIt also involves perception, especially how everyone perceives time, sound, reality, and therefore themselves.โ€

  1. 1 - index_fincut 4:08
  2. 2 - youare 3:55
  3. 3 - subside 5:08
  4. 4 - leafs 4:56
  5. 5 - cutout 4:32
  6. 6 - shape time divide 4:41
  7. 7 - selfless 4:56
  8. 8 - what happens is here 3:44

Embed

Copy and paste this code to your site to embed.

Shape Time Divide

13,00

only 3 left

  1. 1 - index_fincut 4:08
  2. 2 - youare 3:55
  3. 3 - subside 5:08
  4. 4 - leafs 4:56
  5. 5 - cutout 4:32
  6. 6 - shape time divide 4:41
  7. 7 - selfless 4:56
  8. 8 - what happens is here 3:44

Embed

Copy and paste this code to your site to embed.

about the cassette

An expansive and uncompromising series of bright and glassy sound-art landscapes, Anything Pointless' "Shape Time Divide" utilizes granular technology to expand, stretch, and move digital air. Like many intriguing artists, just when you feel you might understand the process, it takes new and unexpected turns. Often using a single sound or 'real' instrument as a starting point, recognizable sounds such as saxophone, violin, and voice drift in and out of view.

Conceptually, the album revolves around time. Anything Pointless explains, โ€œTime doesn't change. You can't go back, or forward, or speed it up, and yet music is essentially thatโ€”shaping time and dividing it.โ€

The album was made at his home in London, with Tim Heckerโ€™s "Konoyo" as a main inspiration. He sought a new way to compose, with a completely new creative process. Mainly focused on sample processing and recording, this time he made use of Max patches and modular synths, whereas his earlier work was more driven by digital synths, VSTs, and MIDI.

The process involved recording acoustic sounds (representing the past) and processing them (alluding to the future). โ€œIt also involves perception, especially how everyone perceives time, sound, reality, and therefore themselves.โ€

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